Digital Art (World of Art Series)
Author: Christiane Paul
"Digital technology has revolutionized the way we produce and experience art today. Not only have traditional forms of art such as printing, painting, photography and sculpture been transformed by digital techniques and media, but entirely new forms such as net art, software art, digital installation and virtual reality have emerged as recognized artistic practices, collected by major museums, institutions and private collectors the world over." Christiane Paul surveys the developments in digital art from its appearance in the 1980s up to the present day, and looks ahead to what the future may hold. Drawing a distinction between work that uses digital technology as a tool to produce traditional forms and work that uses it as a medium to create new types of art, she discusses the key artists and works. The book explores themes addressed and raised by the art, such as viewer interaction, artificial life and intelligence, political and social activism, networks and telepresence, as well as issues such as the collection, presentation and preservation of digital art.
Publishers Weekly
Where many of her bigger-budgeted, theoretically enthralled predecessors have failed, Whitney Museum of Art curator Paul does an impressive job of compressing the activity of a huge field, in which there are no obvious heroes and no single aesthetic line, into a readable pocket-sized book. She is especially deft at laying the groundwork for such diverse practices as "telepresence" (beaming an artist's activities or daily life via telephone to other parts of the world), "browser art" (the creation of alternative browsers to navigate and present Web data) and "hacktevism"-political art, often aimed at corporations, that can include viruses and less pointedly destructive forms of maverick programming. With its beginnings in video and sound art, digital art grew exponentially in the '90s, and all the major players are here: from the Barcelona-based Web art team jodi (Joan Hemskeerk and Dirk Paesmans) to New York's Asymptote architectural team (founded by Hani Rashid); and from Robert Lazzarini's 3D anamorphic skulls to Eduardo Kac's weird experiments with animal genetics (he once bred a glow-in-the-dark rabbit). In fact, so much art is covered that Paul is often forced to contain her discussion of an artist's (or team's) entire body of work to a few sentences; the most information is found in the capacious captions accompanying the many illustrations. Flaws include a flat prose style and recourse to abstract postmodernisms to explain the meanings of some works, but in general Paul doesn't get lost in this language (endemic to digital culture), and so her parroting of these phrases doubles as a sort of reportage of a burgeoning new art culture, one that is independent of the gallery system and infused with the spirit of innovation. (July) Copyright 2003 Reed Business Information.
Table of Contents:
Introduction | 7 | |
Ch. 1 | Digital Technologies as a Tool | 27 |
Ch. 2 | Digital Technologies as a Medium | 67 |
Ch. 3 | Themes in Digital Art | 139 |
Glossary | 216 | |
Artists' websites and online art projects | 217 | |
Digital arts organizations and networks, museums, and galleries | 218 | |
Digital art festivals | 218 | |
Select new media art exhibitions | 218 | |
Select bibliography | 219 | |
List of illustrations | 220 | |
Index | 222 |
Go to: Jefferson or The Second Civil War
Websphere Application Server: Step by Step
Author: Rama Turaga
- Learn how to install, configure, verify, and manage the various components of WebSphere Application Server
- Understand the differences in implementing the Express, Base, and Network deployment packages
- Learn about such advanced concepts as security, deployment issues, and managing the WebSphere Application Server environment
No comments:
Post a Comment