Oracle Database 10g XML & SQL: Design, Build, and Manage XML Applications in Java, C, C++ & PL/SQL
Author: Mark Scardina
Written by members of the Oracle XML group, this is a must-have reference for all IT managers, DBAs, and developers who want to learn the best practices for using XML with Oracle’s XML-enabled products. Includes real-world case studies based on the authors’ experience managing Oracle’s XML Discussion Forum--a community of 20,000+ XML component users.
Book about: Fables Fashions and Facts About Advertising or Governing the Firm
Fundamentals of Computer Graphics
Author: Peter Shirley
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using graphics hardware (Willemsen), Writing graphics applications (Sung), Perception (Thompson), Curves (Gleicher), Animation (Ashikhmin), and Tone reproduction (Reinhard).
Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
Table of Contents:
1 | Introduction | 1 |
2 | Miscellaneous math | 15 |
3 | Raster algorithms | 51 |
4 | Signal processing | 71 |
5 | Linear algebra | 119 |
6 | Transformation matrices | 135 |
7 | Viewing | 159 |
8 | Hidden surface elimination | 177 |
9 | Surface shading | 191 |
10 | Ray tracing | 201 |
11 | Texture mapping | 239 |
12 | A full graphics pipeline | 259 |
13 | Data structures for graphics | 269 |
14 | Sampling | 279 |
15 | Curves | 301 |
16 | Computer animation | 347 |
17 | Using graphics hardware | 379 |
18 | Building interactive graphics applications | 401 |
19 | Light | 451 |
20 | Color | 465 |
21 | Visual perception | 477 |
22 | Tone reproduction | 521 |
23 | Global illumination | 547 |
24 | Reflection models | 561 |
25 | Image-based rendering | 577 |
26 | Visualization | 583 |
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